• 1 Minute VEX (VEX for Houdini)
  • A Trip Through The Graphics Pipeline (2011)
  • Cult of Rig
  • Fragment Buffer
  • Game Engine Architecture
  • High Performance Graphics
  • Just The Maths by AJ Hobson
  • Math for Game Developers | Youtube
  • Maya's Python Command Reference
  • Maya Rigging Tutorials
  • Nature of Code
  • Pipeline Design
  • Polycount Wiki: Technical Art
  • Processing
  • Python for Maya Course | Udemy
  • Ray Tracing In One Weekend
  • Ray’s Technical Art Wiki
  • Real-Time Rendering