Environment Toolkit 1.2.0 Utility to help with environment assets. Creates patterns for layering edges, facets and cracks. Also contains a rock maker that can be used with various tiling nodes. *Cracks best used at 2K and GPU Engine.
MODES:
The Substance Designer 5 version is for legacy support. It doesn’t contain the Wood Pattern.
See practical use in the Brick material Twitch Stream.
To get variations in the crack lines, run a gradient linear blend (2 gradients) through a tile sampler. Than slop blur a noise texture into that. Than run that through Edge Detect → Warp → Warp → Slope Blur Grayscale.